Design Manager Job at Take-Two Interactive, Remote

V1dYaFN5NkpwZ2doOU83OTZldjZDUXpjZ1E9PQ==
  • Take-Two Interactive
  • Remote

Job Description

Who We Are: 

Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay. 

The Challenge:

Ghost Story Games is seeking a talented Design Manager to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games. 

As the Design Manager, your core challenge is to act as a contributor for the gameplay of Judas. You will be responsible for weaving together our dynamic narrative, deep rogue-lite mechanics, and other emergent, interconnected game systems. Success in this role means ensuring these complex elements feel like a single, seamless, and deeply rewarding player experience. This is a crucial role focused on the holistic integration and balancing of our core design pillars to deliver a truly groundbreaking game. 

What You'll Take On ** :** 

  • Manage Design Team personnel.
  • Collaborate with technical and systems design leads on tasking for those groups.
  • Create and maintain clear, concise design documentation that articulates system functionality. 
  • Work hands-on in Unreal Engine 4 (UE4) to prototype, build, and iterate on systems using Blueprint scripting. 
  • Collaborate closely with Engineering, Art, Narrative, and QA to ensure the cohesive and successful implementation of gameplay features. 
  • Champion the player experience, ensuring your designs are intuitive, engaging, and support a wide variety of playstyles. 
  • Actively participate in playtests, gathering feedback and iterating on designs to achieve the highest possible quality. 
  • Proactively identify design challenges and propose effective, innovative solutions that push creative boundaries. 
  • Act as a strong advocate for the player experience, ensuring your designs are intuitive, engaging, and align with the overall vision of Judas. 
  • Contribute significantly to design discussions and the evolution of design practices, fostering a studio culture of knowledge-sharing.

What You Bring: 

  • 5+ years of professional systems design experience on AAA titles. 
  • Shipped at least one AAA game in a systems design capacity. 
  • Proven expertise in designing and implementing core gameplay loops, progression systems, and player-facing mechanics. 
  • Strong proficiency with Unreal Engine (UE4/UE5), particularly in-engine implementation and Blueprint scripting. 
  • A proactive, self-motivated work ethic, with a strong sense of ownership and the ability to operate with autonomy. 
  • Excellent communication and collaboration skills, with the ability to articulate complex design concepts clearly. 
  • A deep passion for creating emergent, systems-driven gameplay and narrative-rich experiences. 
  • Understanding of telemetry and its uses within game development to validate implementations. 
  • As a senior team member, you lead by example and demonstrate a willingness to mentor others. 

Great to Have: 

  • Passion for narrative-driven First-Person Shooters. 
  • Scripting proficiency within Unreal Engine (e.g., advanced Blueprint usage) is a plus. Experience with C++ is a bonus. 
  • Direct experience with roguelike/roguelite or immersive sim genres. 
  • Experience designing systems that enhance replayability and emergent outcomes.
  • Familiarity with content tracking tools (e.g., JIRA, Confluence, Hansoft) or version control systems (e.g., Perforce). 

When Applying For This Position: 

Please watch the following GDC talk given by Ken Levine: 

Job Tags

Remote job

Similar Jobs

Haag Ford Sales

Automotive Technician - Entry level to Master technician Job at Haag Ford Sales

 ...team to deliver exceptional customer serviceQualificationsEntry-Level Technicians* Basic automotive knowledge or technical school...  ...repair opportunities* Supportive management team* Paid vacation and holidays* Opportunities for growth from entry-level... 

Aramark

Cook Supervisor - Seattle Convention Center Job at Aramark

 ...to food safety, food handling, and sanitation procedures. Essential functions and responsibilitiesof the position may vary by Aramark location based on client requirementsand business needs. Compensation Data COMPENSATION: The Hourly rate for this position... 

J&V INCORPORATED

Dump Truck Driver Job at J&V INCORPORATED

Experienced tri axle dump truck driver Must be able to work Monday through Friday Must be reliable and on time Need to have a class B, CDL License must be able to pass random drug test call (***) ***-**** and speak to Tracy

Rain Xyz

Fraud Risk Support Analyst Job at Rain Xyz

 ...the roadmap and vision of our company. About the Team The fraud risk management team at Rain creates sophisticated, scalable risk...  ...customers. Create ad hoc data pulls with SQL for anomaly investigation and analyze the results for fraudulent activity. Document... 

Shelter Mortgage Company

Loan Officer Job at Shelter Mortgage Company

 ...Our team is passionate, has a can-do positive attitude and has a strong desire to deliver a memorable customer experience with every loan. Ready to be part of our highly respected team? Apply today! In addition to the locations listed, we also have opportunities in...